
Originally Posted by
6StringJazzer
Here is an update. This works only for your specific example. If the user types a letter into the textbox, the code will look up what position that letter is in. The value of the spin button has to stay in sync with that, because you are using that value as an index to your list of values.
However, if you use complex data of more than one letter, the textbox change event will fire every time the user types the first letter, and it will not match. I suggest you use a listbox instead of a textbox. Then you don't have to check for errors if the user enters something invalid.
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