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3D Coordinate Translation and Rotation Formulas for Excel.

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    Forum Expert shg's Avatar
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    Re: 3D Coordinate Translation and Rotation Formulas for Excel.

    I used Solver to compute three Euler angles for rotations and three distances for translation, resulting in a 4 x 4 homogeneous transformation matrix, and then applied the same transformation to the other points.

    A UDF calculates the rotation portion of the matrix.

    I think this is correct, but haven't done it in a long time.
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